

Want to be the galaxy’s nicest guy? There are spaces on the dialogue wheel set aside just for you and your holier-than-thou answers. But the core of the game, they thing that kept gamers on the hook and so invested in a story to the point they’re this angry about a video game ending (remember, most endings suck!), is the game’s dialogue mechanic.īuilding on over a decade’s work, across various BioWare franchises, Mass Effect 3 again let you alter the course of the game’s story by selecting dialogue options that correspond to a desired moral compass.
#YOUTUBE MASS EFFECT 3 ENDINGS SERIES#
The Mass Effect series features walking, and running, and shooting, and mining, and flying, and what passes for science magic. It’s in how the game’s conclusion played out. No, I think the biggest problem lies in something more direct, and thus culpable, than any of those offenders. We can not enjoy them, hate them, even, but I don’t think a story – however poorly implemented – can ever be a universal failing. If Shepard had sprouted wings and gone off to fight Sephiroth, whatever, that’s what they had in mind. Those are creative decisions, and as the creators of the content, BioWare can do whatever the hell they like. It has nothing to do with the story, or the writing, or the fate of Shepard, or indeed the fate of the Mass Effect universe itself. This story has been retimed to coincide with the release of the Mass Effect trilogy remaster, which is out this week.Īnd they have every right to be. But not for the reasons I saw so many putting forward.
